No cheap junk sold for profit.Īll restoration work, modifications, improvements and so on are done in the UK, in-house by hand and all attention to detail and care is taken for every order. Recreating moulds of original shells, casting them from quality ABS, redesigning hardware such as power supplies, USB-C, audio and more, to upgrade your consoles to the highest quality available. We started RetroSix not as a mass market business, instead with the aim of perfection. So many things these days are mass produced, not designed to last, and make as cheap as possible for as much money as possible. Putting that expertise to good use, we decided to start RetroSix a small team of people passionate about retro gaming, and restoring original consoles to like-new, adding our own twist and style to them and in general bringing a modern twist to retro.Įxperience the nostalgia without the limitations of old and outdated hardware. RetroSix is a small team of people who have been in the gaming industry and retail business since 2013, and sold consoles, controllers and even designed our own controllers and consoles. Photo is for representation purposes only. We choose the best condition games we can, but do expect a few wear and tear marks on the games due to their age. The cart stickers may have wear and tear or fade, depending on stock. ![]() The cartridge case is cleaned and brought back to life as best as possible. ![]() Nintedo 64 game cartridges restored by RetroSix come with all the gold contact pins cleaned and polished to give good first-time loading. The soundtrack for the Nintendo 64 version of the game was composed by Aubrey Hodges, credited as Ken "Razor" Richmond. The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown the main theme was also composed by Bill Brown and Rob Zombie, and one track by Jer Sypult. It is not a direct sequel to Quake id decided to revert to an existing trademark when the game's fast-paced, tactile feel felt closer to a Quake game than a new franchise. It was developed by id Software and published by Activision. Quake II is a first-person shooter video game released in December 1997. Incredible engine speed and fluidity intensify each level to a fast-paced, high-action gameplay experience! Two of them are used in Q2test, though.Authentic Nintendo 64 effects and newer, fiercer levels pack stunning graphic detail into an already vicious version of Quake II! Featuring Two-, Three-, and Four-player Deathmatch, fully customizable controls and save game features, this masterpiece takes gaming to an undefined level! Eerie environments of light and shadow loom within newly designed, mission-based levels not found in the PC version. These are unused, as the final game uses models for explosions. Sprites for explosions can be found in the \sprites folder. The digital manual included with the initial CD release includes an unused picture of an item called "Sights". Most likely it would have been used to zoom in from far distances. The digital manual included with the initial CD release includes an unused picture of an item called a "Scope". This was likely scrapped very early on as Q2Test has no trace of it. The manual has an unused image for a "cloak" item, resembling the Power Screen/Power Armor. ![]() It is fully programmed and functional, but never used in single player or any official multiplayer maps. The Power Screen is an alternative power armor which only protects your front instead of all around you - this is exactly the same as the protection that the "Brain" enemy has. It's not unused though - you'll see it when you pick up John Carmack's head from a secret Easter egg area. It is very likely to have been a placeholder for an item's inventory icon until the final graphic was finished. Maybe it had to recharge its ammo or you needed to pickup ammo at one time.Īn icon that consists of a yellow ? over a red background can be found with the file name “i_fixme”. It seems at one time, the Blaster was going to have its ammo visible, but why is unknown. An ammo icon for the Blaster can be found in the \pics folder.
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